We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Gaussian blurring mean-shift (GBMS) is a nonparametric clustering algorithm, having a single bandwidth parameter that controls the number of clusters. The algorithm iteratively sh...
We present a Bayesian framework for learning higherorder transition models in video surveillance networks. Such higher-order models describe object movement between cameras in the...
We present a novel technique for calibrating displaycamera systems from reflections in the user's eyes. Displaycamera systems enable a range of vision applications that need ...
Direct use of the hand as an input device is an attractive method for providing natural human–computer interaction (HCI). Currently, the only technology that satisfies the adva...
Ali Erol, George Bebis, Mircea Nicolescu, Richard ...