Sciweavers

3490 search results - page 624 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
117
Voted
ICPR
2004
IEEE
16 years 3 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl
140
Voted
ICPR
2000
IEEE
16 years 3 months ago
A Quick 3D-2D Registration Method for a Wide-Range of Applications
Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
152
Voted
SCALESPACE
2007
Springer
15 years 8 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré
167
Voted
CVPR
2010
IEEE
15 years 2 months ago
Label propagation in video sequences
This paper proposes a probabilistic graphical model for the problem of propagating labels in video sequences, also termed the label propagation problem. Given a limited amount of ...
Vijay Badrinarayanan, Fabio Galasso, Roberto Cipol...
CVPR
2008
IEEE
16 years 4 months ago
Learning class-specific affinities for image labelling
Spectral clustering and eigenvector-based methods have become increasingly popular in segmentation and recognition. Although the choice of the pairwise similarity metric (or affin...
Dhruv Batra, Rahul Sukthankar, Tsuhan Chen