Sciweavers

3490 search results - page 627 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
DIGRA
2005
Springer
15 years 8 months ago
Simulating the Storytelling Qualities of Life: Telling Stories with the Sims
The stories vs. games debate has been prominent during the early years of game studies, and few other perspectives have been introduced to the discussion. In the paper, Game Resea...
Satu Heliö
DIGRA
2005
Springer
15 years 8 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
156
Voted
SMA
2003
ACM
100views Solid Modeling» more  SMA 2003»
15 years 7 months ago
Free-form deformations via sketching and manipulating scalar fields
This paper presents a novel Scalar-field based Free-Form Deformation (SFFD) technique founded upon general flow constraints and implicit functions. In contrast to the traditiona...
Jing Hua, Hong Qin
HT
2000
ACM
15 years 7 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
SIGGRAPH
2010
ACM
15 years 6 months ago
Camera-less Smart Laser Projector
We introduce here our latest ‘smart laser projector’ prototype, i.e, a modified laser-based projector capable of augmenting all kind of surfaces while simultaneously using th...
Álvaro Cassinelli, Alexis Zerroug, Yoshihir...