Sciweavers

3490 search results - page 64 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
CHI
2008
ACM
16 years 2 months ago
Media spaces: past visions, current realities, future promise
Established researchers and practitioners active in the development and deployment of media spaces review what seemed to be promised twenty years ago, what has actually been achie...
Ronald Baecker, Steve R. Harrison, William Buxton,...
134
Voted
CHI
2009
ACM
16 years 3 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
PVG
2003
IEEE
165views Visualization» more  PVG 2003»
15 years 7 months ago
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
A number of problems are well suited for volumetric representation for both simulation and storage, however, the large amount of data that needs to be processed and rendered with ...
Shigeru Muraki, Eric B. Lum, Kwan-Liu Ma, Masato O...
132
Voted
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Adding Depth to Cartoons Using Sparse Depth (In)equalities
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...
IEEECGIV
2006
IEEE
15 years 8 months ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...