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» Computer Vision for Interactive Computer Graphics
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ITICSE
2005
ACM
15 years 8 months ago
A prolog toolkit for formal languages and automata
This paper describes the first version of P (read “P flat”), a collection of Prolog predicates that aims to provide a pedagogical implementation of concepts and algorithms t...
Michel Wermelinger, Artur Miguel Dias
ACMACE
2004
ACM
15 years 7 months ago
Motion editing with data glove
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
Wai-Chun Lam, Feng Zou, Taku Komura
AUIC
2003
IEEE
15 years 7 months ago
Non-invasive Adaptation of Black-box User Interfaces
In this paper a new method for the non-invasive adaptation of user interfaces is presented. The main idea is not to implement the user interface toolkit as an API, but instead as ...
Dirc Rose, Simon Stegmaier, Guido Reina, Daniel We...
PG
2003
IEEE
15 years 7 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
PG
2003
IEEE
15 years 7 months ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai