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» Computer Vision for Interactive Computer Graphics
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BMCV
2000
Springer
15 years 6 months ago
Front-End Vision: A Multiscale Geometry Engine
The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
Bart M. ter Haar Romeny, Luc Florack
CVPR
2010
IEEE
15 years 8 months ago
Variational Segmentation of Elongated Volumetric Structures
We present an interactive approach for segmenting thin volumetric structures. The proposed segmentation model is based on an anisotropic weighted Total Variation energy with a glo...
Christian Reinbacher, Thomas Pock, Christian Bauer...
ICIDS
2009
Springer
15 years 9 months ago
The IRIS Network of Excellence: Future Directions in Interactive Storytelling
The IRIS Network of Excellence (NoE) started its work in January 2009. In this paper we highlight some new research directions developing within the network: one is revisiting narr...
Marc Cavazza, Ronan Champagnat, Riccardo Leonardi
SI3D
1995
ACM
15 years 6 months ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
ICIP
2001
IEEE
16 years 4 months ago
Real time trinocular stereo for tele-immersion
Tele-immersion is a technology that augments your space with real-time 3D projections of remote spaces thus facilitating the interaction of people from different places in virtual...
Jane Mulligan, Kostas Daniilidis