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CA
1998
IEEE
15 years 6 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
GAMEON
2003
15 years 3 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
MM
2003
ACM
140views Multimedia» more  MM 2003»
15 years 7 months ago
Looking into video frames on small displays
With the growing popularity of personal digital assistants and smart phones, people have become enthusiastic to watch videos through these mobile devices. However, a crucial chall...
Xin Fan, Xing Xie, He-Qin Zhou, Wei-Ying Ma
MM
2003
ACM
125views Multimedia» more  MM 2003»
15 years 7 months ago
Automatic browsing of large pictures on mobile devices
Pictures have become increasingly common and popular in mobile communications. However, due to the limitation of mobile devices, there is a need to develop new technologies to fac...
Hao Liu, Xing Xie, Wei-Ying Ma, HongJiang Zhang
DBISP2P
2003
Springer
152views Database» more  DBISP2P 2003»
15 years 7 months ago
An Adaptive and Scalable Middleware for Distributed Indexing of Data Streams
Abstract. We are witnessing a dramatic increase in the use of datacentric distributed systems such as global grid infrastructures, sensor networks, network monitoring, and various ...
Ahmet Bulut, Roman Vitenberg, Fatih Emekçi,...