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» Computer Vision for Interactive Computer Graphics
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PG
2002
IEEE
15 years 7 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
106
Voted
BILDMED
2008
129views Algorithms» more  BILDMED 2008»
15 years 4 months ago
Evaluating the Performance of Processing Medical Volume Data on Graphics Hardware
With the broad availability and increasing performance of commodity graphics processors (GPU), non-graphical applications have become an active field of research. However, leveragi...
Matthias Raspe, Guido Lorenz, Stefan Müller 0...
SIGGRAPH
2000
ACM
15 years 7 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
110
Voted
CHI
2007
ACM
16 years 3 months ago
Perception of elementary graphical elements in tabletop and multi-surface environments
Information shown on a tabletop display can appear distorted when viewed by a seated user. Even worse, the impact of this distortion is different depending on the location of the ...
Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin ...
106
Voted
CHI
1996
ACM
15 years 6 months ago
Gratuitous Graphics? Putting Preferences in Perspective
Rapid growth in 3-D rendering technologies has deluged us with glitzy graphical representations. In what contexts do people find 3-D graphs of 2-D data both attractive and useful?...
Ellen Levy, Jeff Zacks, Barbara Tversky, Diane J. ...