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» Computer Vision for Interactive Computer Graphics
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98
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CGF
2008
120views more  CGF 2008»
15 years 2 months ago
COPERNICUS: Context-Preserving Engine for Route Navigation with Interactive User-modifiable Scaling
In this paper, we present an automated system for generating context-preserving route maps that depict navigation routes as a path between nodes and edges inside a topographic net...
Hartmut Ziegler, Daniel A. Keim
112
Voted
ICPR
2006
IEEE
16 years 3 months ago
Multi-User Natural Interaction System based on Real-Time Hand Tracking and Gesture Recognition
We present a Computer Vision based system that enables multiple people to interact naturally with a large display table using their own bare-hand gestures. The display presents an...
Alberto Del Bimbo, Alessandro Valli, Lea Landucci
104
Voted
MM
2006
ACM
115views Multimedia» more  MM 2006»
15 years 8 months ago
Human-centered computing: a multimedia perspective
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
Alejandro Jaimes, Nicu Sebe, Daniel Gatica-Perez
SIGGRAPH
1998
ACM
15 years 6 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
CHI
2010
ACM
15 years 9 months ago
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
Jeffrey Heer, Michael Bostock