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» Computer Vision for Interactive Computer Graphics
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121
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VRST
2004
ACM
15 years 8 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
102
Voted
ECCV
2006
Springer
15 years 6 months ago
Computing Emotion Awareness Through Facial Electromyography
To improve human-computer interaction (HCI), computers need to recognize and respond properly to their user's emotional state. This is a fundamental application of affective c...
Egon L. van den Broek, Marleen H. Schut, Joyce H. ...
107
Voted
ICPR
2008
IEEE
16 years 4 months ago
Relative advantage of touch over vision in the exploration of texture
Texture segmentation is an effortless process in scene analysis, yet its mechanisms have not been sufficiently understood. A common assumption in most current approaches is that t...
Choonseog Park, Yoon Ho Bai, Yoonsuck Choe
101
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
158
Voted
SI3D
2003
ACM
15 years 8 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...