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» Computer Vision for Interactive Computer Graphics
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UIST
2006
ACM
15 years 8 months ago
Robust computer vision-based detection of pinching for one and two-handed gesture input
We present a computer vision technique to detect when the user brings their thumb and forefinger together (a pinch gesture) for close-range and relatively controlled viewing circu...
Andrew D. Wilson
IPSN
2005
Springer
15 years 8 months ago
Experiences and directions in pushpin computing
— Over the last three years we have built and experimented with the Pushpin Computing wireless sensor network platform. The Pushpin platform is a tabletop multihop wireless senso...
Joshua Lifton, Michael Broxton, Joseph A. Paradiso
VRST
1999
ACM
15 years 7 months ago
Distributed Open Inventor: a practical approach to distributed 3D graphics
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D graphics. The toolkit is extended with the concept of a distributed shared scene ...
Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann...
APGV
2008
ACM
164views Visualization» more  APGV 2008»
15 years 4 months ago
Quantifying usability in secure graphics: assessing the user costs of protecting 3D content
There is an increasing need for methods for secure dissemination of interactive 3D graphics content, providing protection for valuable 3D models while still allowing them to be wi...
Jiajun Zhu, Jonathan Z. Bakdash, David Koller, Tho...
MHCI
2009
Springer
15 years 9 months ago
Fixed in time and "time in motion": mobility of vision through a SenseCam lens
SenseCam is an automatic wearable camera, often seen as a tool for the creation of digital memories. In this paper, we report findings from a field trial in which SenseCams were w...
Siân E. Lindley, Richard H. R. Harper, David...