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ISPASS
2010
IEEE
15 years 12 days ago
Weak execution ordering - exploiting iterative methods on many-core GPUs
Abstract--On NVIDIA's many-core GPUs, there is no synchronization function among parallel thread blocks. When finegranularity of data communication and synchronization is requ...
Jianmin Chen, Zhuo Huang, Feiqi Su, Jih-Kwon Peir,...
SAC
2010
ACM
14 years 9 months ago
A new methodology for photometric validation in vehicles visual interactive systems
This work proposes a new methodology for automatically validating the internal lighting system of an automotive, i.e., assessing the visual quality of an instrument cluster (IC) f...
Alexandre W. C. Faria, David Menotti, Daniel S. D....
TOG
2010
96views more  TOG 2010»
14 years 9 months ago
Light reallocation for high contrast projection using an analog micromirror array
We demonstrate for the first time a proof of concept projector with a secondary array of individually controllable, analog micromirrors added to improve the contrast and peak brig...
Reynald Hoskinson, Boris Stoeber, Wolfgang Heidric...
CHI
2011
ACM
14 years 6 months ago
Your noise is my command: sensing gestures using the body as an antenna
Touch sensing and computer vision have made humancomputer interaction possible in environments where keyboards, mice, or other handheld implements are not available or desirable. ...
Gabe Cohn, Daniel Morris, Shwetak N. Patel, Desney...
HRI
2011
ACM
14 years 6 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
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