Sciweavers

13190 search results - page 261 / 2638
» Computer Vision
Sort
View
NEUROSCIENCE
2001
Springer
15 years 11 months ago
Recurrent Long-Range Interactions in Early Vision
Abstract. A general principle of cortical architecture is the bidirectional flow of information along feedforward and feedback connections. In the feedforward path, converging con...
Thorsten Hansen, Wolfgang Sepp, Heiko Neumann
IROS
2006
IEEE
208views Robotics» more  IROS 2006»
16 years 28 days ago
3D object recognition using spin-images for a humanoid stereoscopic vision system
— This paper presents a 3D object recognition method based on spin-images for a humanoid robot having a stereoscopic vision system. Spin-images have been proposed to search CAD m...
Olivier Stasse, Sylvain Dupitier, Kazuhito Yokoi
TCSV
2010
15 years 1 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
172
Voted
ICRA
2007
IEEE
201views Robotics» more  ICRA 2007»
16 years 1 months ago
Realtime and Robust Motion Tracking by Matched Filter on CMOS+FPGA Vision System
— This paper describes realtime and robust tracking of a planar motion target by matched filter implemented on the CMOS+FPGA vision system. It is required to obtain positional a...
Kazuhiro Shimizu, Shinichi Hirai
ISVC
2007
Springer
16 years 1 months ago
Blur in Human Vision and Increased Visual Realism in Virtual Environments
Abstract. A challenge for virtual reality (VR) applications is to increase the realism of an observer’s visual experience. For this purpose the variation of the blur an observer ...
Michael S. Bittermann, I. Sevil Sariyildiz, Ö...