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» Computer game design: Opportunities for successful learning
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HCI
2009
14 years 7 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
83
Voted
CHI
2007
ACM
15 years 10 months ago
Learning shape writing by game playing
We present a computer game designed to efficiently and playfully teach users shape writing ? a new text entry method for pen-based devices. Keywords Text entry, mobile devices, sh...
Per Ola Kristensson, Shumin Zhai
62
Voted
UIST
2009
ACM
15 years 4 months ago
Optically sensing tongue gestures for computer input
Many patients with paralyzing injuries or medical conditions retain the use of their cranial nerves, which control the eyes, jaw, and tongue. While researchers have explored eye-t...
T. Scott Saponas, Daniel Kelly, Babak A. Parviz, D...
82
Voted
GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
15 years 2 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
JCAL
2011
89views more  JCAL 2011»
14 years 17 days ago
What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through partic
Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners’ voices in formulating upcoming technologies, this paper elaborates on the...
George Palaigeorgiou, George Triantafyllakos, Avgo...