For newly designed or transformed business processes, accurately predicting business performances such as costs and customer services before actual deployment is very important. W...
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Iterative design is usually considered in the context of prototyping, evaluating, and improving a single product. We had the interesting opportunity to work on three distinct prod...
There is growing interest in computing courses for non-CS majors. We have recently built such a course that has met with positive response. We describe our design process, which i...