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» Computer game design: Opportunities for successful learning
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ECCE
2007
14 years 11 months ago
Design of argument diagramming for case-based group learning
Argument diagramming tools can improve reasoning and learning. They are likely to have a significant place in future virtual learning environments whose design will be dominated b...
John Dowell, Thomas Gladisch
CHI
2005
ACM
15 years 10 months ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
ATAL
2004
Springer
15 years 3 months ago
Run the GAMUT: A Comprehensive Approach to Evaluating Game-Theoretic Algorithms
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
AAMAS
2010
Springer
14 years 10 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
CHI
2007
ACM
15 years 10 months ago
A theory-based approach to designing student learning context
How can we keep technology-focused computing and software engineering students interested and engaged in a soft subject like HCI? How can we avoid leaving the less gifted and less...
Jarinee Chattratichart