Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
What happens when the domains of HCI design and money intersect? This paper presents analyses from an ethnographic study of virtual currency use in China to discuss implications f...
The goal of the One Laptop Per Child program is “to provide children around the world with new opportunities to explore, experiment, and express themselves.” To stay true to t...
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas