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» Computer game design: Opportunities for successful learning
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CHIMIT
2007
ACM
15 years 1 months ago
Managing technology use and learning in nonprofit community organizations: methodological challenges and opportunities
We are investigating how to empower nonprofit community organizations to develop the information technology management practices required to carry out their civic goals. We highli...
Cecelia Merkel, Umer Farooq, Lu Xiao, Craig H. Gan...
NETGAMES
2004
ACM
15 years 3 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
CIE
2007
Springer
14 years 9 months ago
Pervasive game flow: understanding player enjoyment in pervasive gaming
Player enjoyment is perhaps the most important issue in successful game design, but is previously not addressed in the area of Pervasive games. Departing from the GameFlow model of...
Kalle Jegers
JCP
2007
100views more  JCP 2007»
14 years 9 months ago
From MITO to SAMO: Evolution of an Educational Game for Spanish Orthography
— An educational game is a recreational activity designed to teach people (typically children) about a certain subject, or to help them learn a skill as they play. These games ar...
Cristina Carmona, David Bueno