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» Computer game design: Opportunities for successful learning
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ICDCSW
2008
IEEE
15 years 4 months ago
Automated Addition of Fault-Tolerance to SCR Toolset: A Case Study
Automated addition of fault-tolerance to existing programs is highly desirable, as it allows the designer to focus on the system behavior in the absence of faults and leave the fa...
Fuad Abujarad, Sandeep S. Kulkarni
ITICSE
2005
ACM
15 years 3 months ago
Testing first: emphasizing testing in early programming courses
The complexity of languages like Java and C++ can make introductory programming classes in these languages extremely challenging for many students. Part of the complexity comes fr...
Will Marrero, Amber Settle
OSDI
2004
ACM
15 years 10 months ago
Program-Counter-Based Pattern Classification in Buffer Caching
Program-counter-based (PC-based) prediction techniques have been shown to be highly effective and are widely used in computer architecture design. In this paper, we explore the op...
Chris Gniady, Ali Raza Butt, Y. Charlie Hu
76
Voted
ATAL
2009
Springer
15 years 4 months ago
From DPS to MAS to ...: continuing the trends
The most important and interesting of the computing challenges we are facing are those that involve the problems and opportunities afforded by massive decentralization and disinte...
Michael N. Huhns
106
Voted
COOPIS
1998
IEEE
15 years 1 months ago
Context Mediation on Wall Street
This paper reports on a practical implementation of a context mediator for the fixed income securities industry. We describe industry circumstances and the data and calculation se...
Allen Moulton, Stuart E. Madnick, Michael Siegel