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» Computer game design: Opportunities for successful learning
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SIGCOMM
2009
ACM
15 years 4 months ago
MobiClique: middleware for mobile social networking
We consider a mobile ad hoc network setting where Bluetooth enabled mobile devices communicate directly with other devices as they meet opportunistically. We design and implement ...
Anna Kaisa Pietiläinen, Earl Oliver, Jason Le...
SCAI
2001
14 years 11 months ago
A Step Towards Incremental On-Board Evolutionary Robotics
We apply evolutionary algorithm (EA) to the design of controller for adaptive robots. EAs can be successful for more complicated tasks, where traditional engineering methods strugg...
Pavel Petrovic
MM
2004
ACM
100views Multimedia» more  MM 2004»
15 years 3 months ago
GURU: a multimedia distance-learning framework for users with disabilities
GURU is a distance-learning environment that renders multimedia information to users with disabilities in an accessible manner. It is an implementation framework developed as part...
Vidhya Balasubramanian, Nalini Venkatasubramanian
CLOUD
2010
ACM
15 years 2 months ago
Stateful bulk processing for incremental analytics
This work addresses the need for stateful dataflow programs that can rapidly sift through huge, evolving data sets. These data-intensive applications perform complex multi-step c...
Dionysios Logothetis, Christopher Olston, Benjamin...
CHI
2008
ACM
15 years 10 months ago
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 p...
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Gi...