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» Computer game design: Opportunities for successful learning
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CHI
2009
ACM
15 years 10 months ago
Using language tests and emotional expressions to determine the learnability of artificial languages
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goa...
Omar Mubin, Suleman Shahid, Christoph Bartneck, Em...
ACE
2004
186views Education» more  ACE 2004»
14 years 11 months ago
TinkerNet: A Low-Cost Networking Laboratory
The 2002 SIGCOMM Workshop on Educational Challenges for Computer Networking [Kur02a] exposed many issues related to teaching computer networking with the need for a laboratory in ...
Michael Erlinger, Mart Molle, Titus Winters, Chris...
IIE
2008
104views more  IIE 2008»
14 years 9 months ago
Exploring Technologies, Materials, and Methods for an Online Foundational Programming Course
Introductory computer programming courses are inherently challenging for a variety of reasons. With increased demands for online delivery, the use of effective technologies, materi...
Eman El-Sheikh, John W. Coffey, Laura J. White
ICDCSW
2008
IEEE
15 years 4 months ago
RETROFIT: Reliable Exchanges through Resilient Overlays for Internet Teleoperation
Emergence of successful teleoperation applications requires the convergence of diverse domains like robotics, machine learning, sensing, actuation, control and communication. We e...
Invited Talk Lakshamanan, Raj Rajkumar
ROBOCUP
1999
Springer
115views Robotics» more  ROBOCUP 1999»
15 years 1 months ago
UBU Team
The underlying research topics and the architecture of the UBU team are briefly described. The aim of developing UBU is to subject a series of tools and procedures for agent decis...
Johan Kummeneje, David Lybäck, Håkan L....