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» Computer game design: Opportunities for successful learning
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WWW
2008
ACM
15 years 10 months ago
Efficiently finding web services using a clustering semantic approach
Efficiently finding Web services on the Web is a challenging issue in service-oriented computing. Currently, UDDI is a standard for publishing and discovery of Web services, and U...
Jiangang Ma, Yanchun Zhang, Jing He
CSEE
1999
Springer
15 years 1 months ago
Replacing a Hospital Information System: An Example of a Real-World Case Study
Real-world case studies are important to complement the academic skills and knowledge acquired by computer science students. In this paper we relate our experiences with a course ...
Klaas Sikkel, Ton A. M. Spil, Rob L. W. van de Weg
96
Voted
ICIP
2001
IEEE
15 years 11 months ago
Easy Java programming for teaching image-processing
We have designed a series of computer sessions build around ImageJ (a public-domain software for image analysis), as a practical complement to a two-semester course in image proce...
Daniel Sage, Michael Unser
STOC
2004
ACM
158views Algorithms» more  STOC 2004»
15 years 10 months ago
Collective asynchronous reading with polylogarithmic worst-case overhead
The Collect problem for an asynchronous shared-memory system has the objective for the processors to learn all values of a collection of shared registers, while minimizing the tot...
Bogdan S. Chlebus, Dariusz R. Kowalski, Alexander ...
EDUTAINMENT
2007
Springer
15 years 3 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim