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MMS
2010
14 years 11 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
124
Voted
SIGMOD
2010
ACM
208views Database» more  SIGMOD 2010»
14 years 11 months ago
An automated, yet interactive and portable DB designer
Tuning tools attempt to configure a database to achieve optimal performance for a given workload. Selecting an optimal set of physical structures is computationally hard since it ...
Ioannis Alagiannis, Debabrata Dash, Karl Schnaitte...
139
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INFOCOM
2012
IEEE
13 years 3 months ago
Truthful spectrum auction design for secondary networks
Abstract—Opportunistic wireless channel access by nonlicensed users has emerged as a promising solution for addressing the bandwidth scarcity challenge. Auctions represent a natu...
Yuefei Zhu, Baochun Li, Zongpeng Li
123
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ICC
2008
IEEE
145views Communications» more  ICC 2008»
15 years 7 months ago
A Low-Complexity Synchronization Design for MB-OFDM Ultra-Wideband Systems
In this paper, we investigate the low-complexity synchronization design for multi-band orthogonalfrequency-division-multiplexing (MB-OFDM) ultra-wideband (UWB) systems. We propose...
Zhenzhen Ye, Chunjie Duan, Philip V. Orlik, Jinyun...
214
Voted
TASE
2012
IEEE
13 years 8 months ago
Discrete-Event Coordination Design for Distributed Agents
— This paper presents new results on the formal design of distributed coordinating agents in a discrete-event framework. In this framework, agents are modeled to be individually ...
Manh Tung Pham, Kiam Tian Seow