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Computer game-flow design
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DIGRA
2005
Springer
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Computer Graphics
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Game, Motivation, and Effective Learning: An Integrated Model for Educational Game Design
15 years 8 months ago
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Bradley S. Paras, Jim Bizzocchi
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DIGRA
2005
Springer
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Computer Graphics
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The things we learned on Liberty Island: designing games to help people become competent game players
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Caroline Pelletier
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86
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GI
2005
Springer
73
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Theoretical Computer Science
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Design und Implementierung integrativer Unternehmensarchitekturen
15 years 8 months ago
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subs.emis.de
Stephan Aier, Marten Schönherr
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SLIP
2004
ACM
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Computer Networks
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A low power approach to system level pipelined interconnect design
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Vikas Chandra, Anthony Xu, Herman Schmit
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ICCSA
2004
Springer
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Applied Computing
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Design and Experiment of a Communication-Aware Parallel Quicksort with Weighted Partition of Processors
15 years 8 months ago
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academic.csuohio.edu
Sangman Moh, Chansu Yu, Dongsoo Han
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