ACTION THE KEY TO COMPUTING? Why is it that some software engineers and computer scientists are able to produce clear, elegant designs and programs, while others cannot? Is it poss...
This paper explores the architectural implications of integrating computation and molecular probes to form nanoscale sensor processors (nSP). We show how nSPs may enable new compu...
Constantin Pistol, Christopher Dwyer, Alvin R. Leb...
This paper presents a hw/sw codesign methodology based on BORPH, an operating system designed for FPGA-based reconfigurable computers (RC's). By providing native kernel suppo...
Hayden Kwok-Hay So, Artem Tkachenko, Robert W. Bro...
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...