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TEI
2009
ACM
166views Hardware» more  TEI 2009»
16 years 2 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
208
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FPL
2009
Springer
161views Hardware» more  FPL 2009»
16 years 1 days ago
A multi-FPGA architecture for stochastic Restricted Boltzmann Machines
Although there are many neural network FPGA architectures, there is no framework for designing large, high-performance neural networks suitable for the real world. In this paper, ...
Daniel L. Ly, Paul Chow
194
Voted
FPL
2009
Springer
156views Hardware» more  FPL 2009»
16 years 1 days ago
A highly scalable Restricted Boltzmann Machine FPGA implementation
Restricted Boltzmann Machines (RBMs) — the building block for newly popular Deep Belief Networks (DBNs) — are a promising new tool for machine learning practitioners. However,...
Sang Kyun Kim, Lawrence C. McAfee, Peter L. McMaho...
197
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FPL
2009
Springer
113views Hardware» more  FPL 2009»
16 years 1 days ago
Static versus scheduled interconnect in Coarse-Grained Reconfigurable Arrays
Spatially-tiled architectures, such as Coarse-Grained Reconfigurable Arrays (CGRAs), are powerful architectures for accelerating applications in the digital-signal processing, em...
Brian Van Essen, Aaron Wood, Allan Carroll, Stephe...
GECCO
2009
Springer
103views Optimization» more  GECCO 2009»
16 years 1 days ago
Using performance fronts for parameter setting of stochastic metaheuristics
In this work, we explore the idea that parameter setting of stochastic metaheuristics should be considered as a multiobjective problem. The so-called “performance fronts” pres...
Johann Dréo
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