Sciweavers

21876 search results - page 3932 / 4376
» Computer game-flow design
Sort
View
APVIS
2008
15 years 7 months ago
A Novel Visualization System for Expressive Facial Motion Data Exploration
Facial emotions and expressive facial motions have become an intrinsic part of many graphics systems and human computer interaction applications. The dynamics and high dimensional...
Tanasai Sucontphunt, Xiaoru Yuan, Qing Li, Zhigang...
AVI
2010
15 years 7 months ago
The effect of stereoscopy and motion cues on 3D interpretation task performance
We study the effectiveness of stereoscopy and smooth motion as 3D cues for medical interpretation of vascular structures as obtained by 3D medical imaging techniques. We designed ...
Boris W. van Schooten, Elisabeth M. A. G. van Dijk...
AVI
2010
15 years 7 months ago
A community based metaphor supporting EUD within communities
The paper proposes an approach to EUD focusing on communities: on the one hand, users are considered as a community of cooperating actors; on the other hand, applications and devi...
Marco P. Locatelli, Carla Simone
BCSHCI
2008
15 years 7 months ago
Eunomia: toward a framework for multi-touch information displays in public spaces
Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To co...
Tom Cuypers, Jan Schneider, Johannes Taelman, Kris...
BCSHCI
2008
15 years 7 months ago
Creating creative processes: a workshop demonstrating a methodological approach for subjects between the sciences and the arts
There is a lack of `explicit education' of different modes of creativity and different methodologies for initiating creative processes. This is important for not only art pra...
Carola Boehm
« Prev « First page 3932 / 4376 Last » Next »