Sciweavers

21876 search results - page 4075 / 4376
» Computer game-flow design
Sort
View
ACSC
2006
IEEE
15 years 10 months ago
SPiKE: engineering malware analysis tools using unobtrusive binary-instrumentation
Malware — a generic term that encompasses viruses, trojans, spywares and other intrusive code — is widespread today. Malware analysis is a multi-step process providing insight...
Amit Vasudevan, Ramesh Yerraballi
BROADNETS
2006
IEEE
15 years 10 months ago
SeeMote: In-Situ Visualization and Logging Device for Wireless Sensor Networks
In this paper we address three challenges that are present when building and analyzing wireless sensor networks (WSN) as part of ubiquitous computing environment: the need for an ...
Leo Selavo, Gang Zhou, John A. Stankovic
CLUSTER
2006
IEEE
15 years 10 months ago
MSSG: A Framework for Massive-Scale Semantic Graphs
This paper presents a middleware framework for storing, accessing and analyzing massive-scale semantic graphs. The framework, MSSG, targets scale-free semantic graphs with O(1012 ...
Timothy D. R. Hartley, Ümit V. Çataly&...
HPCS
2006
IEEE
15 years 10 months ago
Toward a Software Infrastructure for the Cyclops-64 Cellular Architecture
This paper presents the initial design of the Cyclops-64 (C64) system software infrastructure and tools under development as a joint effort between IBM T.J. Watson Research Center...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
ICAC
2006
IEEE
15 years 10 months ago
QMON: QoS- and Utility-Aware Monitoring in Enterprise Systems
Abstract— The scale, reliability, and cost requirements of enterprise data centers require automation of center management. Examples include provisioning, scheduling, capacity pl...
Sandip Agarwala, Yuan Chen, Dejan S. Milojicic, Ka...
« Prev « First page 4075 / 4376 Last » Next »