We describe two experiments using three testbeds (real, virtual and vision-only) for comparison of user performance during 3-D peg-in-hole tasks. Tasks are performed using a six-d...
B. J. Unger, A. Nicolaidis, Peter J. Berkelman, A....
High-performance input-queued switches require highspeed scheduling algorithms while maintaining good performance. Various round-robin scheduling algorithms for Virtual Output Que...
Jing Liu, Chun Kit Hung, Mounir Hamdi, Chi-Ying Ts...
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
This paper reports our experiences on the Scalable Network Of Workstation (SNOW) project, which implements a novel methodology to support user-level process migration for traditio...
Recently, the low price and the small size of the mobile device makes a great success in personal mobile communication. A lot of people use a cell phone, PDA, and laptop computer ...