Sciweavers

21876 search results - page 4118 / 4376
» Computer game-flow design
Sort
View
VRST
2000
ACM
15 years 8 months ago
Web-based 3D media information system
This paper introduces web-based 3D media information system. We first address two promising 3D modeling techniques, i.e., image-based 3D modeling and laser scanning based 3D model...
Yong-Moo Kwon, Ig-Jae Kim, Sang Chul Ahn, Hyoung-G...
ICPR
2010
IEEE
15 years 8 months ago
Detecting Altered Fingerprints
Abstract--The widespread deployment of Automated Fingerprint Identification Systems (AFIS) in law enforcement and border control applications has heightened the need for ensuring t...
Jianjiang Feng, Anil Jain, Arun Ross
ECCV
2000
Springer
15 years 8 months ago
Anti-Faces for Detection
This paper offers a novel detection method, which works well even in the case of a complicated image collection – for instance, a frontal face under a large class of linear tran...
Daniel Keren, Margarita Osadchy, Craig Gotsman
EDBT
2000
ACM
15 years 8 months ago
Persistent Client-Server Database Sessions
Database systems support recovery, providing high database availability. However, database applications may lose work because of a server failure. In particular, if a database serv...
Roger S. Barga, David B. Lomet, Thomas Baby, Sanja...
CHI
2010
ACM
15 years 8 months ago
Where is my team: supporting situation awareness with tactile displays
A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, su...
Martin Pielot, Oliver Krull, Susanne Boll
« Prev « First page 4118 / 4376 Last » Next »