Sciweavers

21876 search results - page 4137 / 4376
» Computer game-flow design
Sort
View
SIGGRAPH
1991
ACM
15 years 7 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
ASPLOS
1987
ACM
15 years 7 months ago
Machine-Independent Virtual Memory Management for Paged Uniprocessor and Multiprocessor Architectures
This paper describes the design and implementation of virtual memory management within the CMU Mach Operating System and the experiences gained by the Mach kernel group in porting...
Richard F. Rashid, Avadis Tevanian, Michael Young,...
ASPLOS
2010
ACM
15 years 7 months ago
Orthrus: efficient software integrity protection on multi-cores
This paper proposes an efficient hardware/software system that significantly enhances software security through diversified replication on multi-cores. Recent studies show that a ...
Ruirui Huang, Daniel Y. Deng, G. Edward Suh
CTRSA
2010
Springer
191views Cryptology» more  CTRSA 2010»
15 years 7 months ago
Making the Diffie-Hellman Protocol Identity-Based
This paper presents a new identity based key agreement protocol. In id-based cryptography (introduced by Adi Shamir in [33]) each party uses its own identity as public key and rece...
Dario Fiore, Rosario Gennaro
CHI
2010
ACM
15 years 7 months ago
Characteristics of pressure-based input for mobile devices
We conducted a series of user studies to understand and clarify the fundamental characteristics of pressure in user interfaces for mobile devices. We seek to provide insight to cl...
Craig Stewart, Michael Rohs, Sven G. Kratz, Georg ...
« Prev « First page 4137 / 4376 Last » Next »