Sciweavers

21876 search results - page 4173 / 4376
» Computer game-flow design
Sort
View
DCOSS
2011
Springer
14 years 3 months ago
Planning the trajectories of multiple mobile sinks in large-scale, time-sensitive WSNs
—Controlled sink mobility has been shown to be very beneficial in lifetime prolongation of wireless sensor networks (WSNs) by avoiding the typical hot-spot problem near the sink...
Wint Yi Poe, Michael Beck, Jens B. Schmitt
DGO
2011
237views Education» more  DGO 2011»
14 years 3 months ago
Modeling digital preservation capabilities in enterprise architecture
The rising awareness of the challenges of preserving information over the long term has led to a wealth of initiatives developing economic models, methods, tools, systems, guideli...
Christoph Becker, Gonçalo Antunes, Jos&eacu...
HOTI
2011
IEEE
14 years 3 months ago
iWISE: Inter-router Wireless Scalable Express Channels for Network-on-Chips (NoCs) Architecture
Abstract—Network-on-Chips (NoCs) paradigm is fast becoming a defacto standard for designing communication infrastructure for multicores with the dual goals of reducing power cons...
Dominic DiTomaso, Avinash Kodi, Savas Kaya, David ...
HUC
2011
Springer
14 years 3 months ago
Sundroid: solar radiation awareness with smartphones
While the sun is important for our health, overexposure to sunlight carries significant health risks ranging from sunburn to skin cancer. Although people know about these risks, ...
Thomas Fahrni, Michael Kuhn 0002, Philipp Sommer, ...
ICDCS
2011
IEEE
14 years 3 months ago
E-Shadow: Lubricating Social Interaction Using Mobile Phones
—In this paper, we propose E-Shadow, a distributed mobile phone-based local social networking system. E-Shadow has two main components: (1) Local profiles. They enable EShadow u...
Jin Teng, Boying Zhang, Xinfeng Li, Xiaole Bai, Do...
« Prev « First page 4173 / 4376 Last » Next »