Sciweavers

21876 search results - page 4246 / 4376
» Computer game-flow design
Sort
View
IMC
2006
ACM
15 years 3 months ago
The need for cross-layer information in access point selection algorithms
The low price of commodity wireless LAN cards and access points (APs) has resulted in the rich proliferation of high density WLANs in enterprise, academic environments, and public ...
Karthikeyan Sundaresan, Konstantina Papagiannaki
IWCMC
2006
ACM
15 years 3 months ago
A joint technical and micro-economic investigation of pricing data services over wireless LANs
In this paper, we analyze a wireless LAN hot-spot, based on the IEEE 802.11b protocol, and more specifically we address the issue of defining proper pricing strategies, from bot...
Leonardo Badia, Federico Rodaro, Michele Zorzi
JCDL
2006
ACM
151views Education» more  JCDL 2006»
15 years 3 months ago
Tagging of name records for genealogical data browsing
In this paper we present a method of parsing unstructured textual records briefly describing a person and their direct relatives, which we use in the construction of a browsing t...
Mike Perrow, David Barber
MM
2006
ACM
180views Multimedia» more  MM 2006»
15 years 3 months ago
Fast tracking of near-duplicate keyframes in broadcast domain with transitivity propagation
The identification of near-duplicate keyframe (NDK) pairs is a useful task for a variety of applications such as news story threading and content-based video search. In this pape...
Chong-Wah Ngo, Wanlei Zhao, Yu-Gang Jiang
MOBICOM
2006
ACM
15 years 3 months ago
Routing algorithms for delay-insensitive and delay-sensitive applications in underwater sensor networks
Underwater sensor networks consist of sensors and vehicles deployed to perform collaborative monitoring tasks over a given region. Underwater sensor networks will find applicatio...
Dario Pompili, Tommaso Melodia, Ian F. Akyildiz
« Prev « First page 4246 / 4376 Last » Next »