Sciweavers

21876 search results - page 94 / 4376
» Computer game-flow design
Sort
View
TEC
2002
166views more  TEC 2002»
15 years 11 days ago
An artificial immune system architecture for computer security applications
With increased global interconnectivity, reliance on e-commerce, network services, and Internet communication, computer security has become a necessity. Organizations must protect ...
Paul K. Harmer, Paul D. Williams, Gregg H. Gunsch,...
119
Voted
PVLDB
2008
83views more  PVLDB 2008»
15 years 6 days ago
Clustera: an integrated computation and data management system
This paper introduces Clustera, an integrated computation and data management system. In contrast to traditional clustermanagement systems that target specific types of workloads,...
David J. DeWitt, Erik Paulson, Eric Robinson, Jeff...
104
Voted
SAC
2008
ACM
15 years 5 days ago
Computational methods for complex stochastic systems: a review of some alternatives to MCMC
We consider analysis of complex stochastic models based upon partial information. MCMC and reversible jump MCMC are often the methods of choice for such problems, but in some situ...
Paul Fearnhead
97
Voted
ISVC
2010
Springer
14 years 11 months ago
Computer-Generated Tie-Dyeing Using a 3D Diffusion Graph
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
Yuki Morimoto, Kenji Ono
101
Voted
PAIRING
2010
Springer
153views Cryptology» more  PAIRING 2010»
14 years 11 months ago
Compact Hardware for Computing the Tate Pairing over 128-Bit-Security Supersingular Curves
This paper presents a novel method for designing compact yet efficient hardware implementations of the Tate pairing over supersingular curves in small characteristic. Since such cu...
Nicolas Estibals