If we were to have a Grid infrastructure for visualization, what technologies would be needed to build such an infrastructure, what kind of applications would benefit from it, and...
Ken Brodlie, John Brooke, Min Chen, David Chisnall...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Tools for parallel systems today range from specification over debugging to performance analysis and more. Typically, they help the programmers of parallel algorithms from the ea...
Manipulating a mouse pointer is often difficult for the low vision computer user. Working with such a small, mobile screen object is very visually demanding. Although several tech...
Humans have always sought to achieve aesthetics in art. In this paper, we present a novel approach for retargeting images to different aspect ratios while improving the compositio...