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3DOR
2008
15 years 6 months ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf
PG
2002
IEEE
15 years 8 months ago
Adaptive Solid Texturing for Web3D Applications
Solid texturing is a well-known computer graphics technology, but still has problems today, because it consumes too much time if every pixel is calculated on the fly or has a very...
Bing-Yu Chen, Tomoyuki Nishita
91
Voted
COMBINATORICS
2004
61views more  COMBINATORICS 2004»
15 years 3 months ago
Graphic and Protographic Lists of Integers
A positive list (list of positive integers) is protographic if its merger with all but finitely many positive graphic lists is graphic. Define the family Ps of s-protogaphic lists...
Dmitry Fon-Der-Flaass, Douglas B. West
111
Voted
SIGGRAPH
1999
ACM
15 years 8 months ago
LDI Tree: A Hierarchical Representation for Image-Based Rendering
Using multiple reference images in 3D image warping has been a challenging problem. Recently, the Layered Depth Image (LDI) was proposed by Shade et al. to merge multiple referenc...
Chun-Fa Chang, Gary Bishop, Anselmo Lastra
115
Voted
TOG
2008
115views more  TOG 2008»
15 years 3 months ago
Animating developable surfaces using nonconforming elements
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
Elliot English, Robert Bridson