Sciweavers

20745 search results - page 224 / 4149
» Computer graphics for all
Sort
View
CGF
2004
93views more  CGF 2004»
15 years 4 months ago
Instant Volumetric Understanding with Order-Independent Volume Rendering
Rapid, visual understanding of volumetric datasets is a crucial outcome of a good volume rendering application, but few current volume rendering systems deliver this result. Our g...
Benjamin Mora, David S. Ebert
191
Voted
CGF
2010
181views more  CGF 2010»
15 years 4 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
CG
2004
Springer
15 years 4 months ago
Hierarchical graph maps
nd maps are powerful abstractions. Their combination, Hierarchical Graph Maps, provide effective tools to process a graph that is too large to fit on the screen. They provide hier...
James Abello
SIGCSE
2009
ACM
189views Education» more  SIGCSE 2009»
16 years 5 months ago
QuickDraw: bringing graphics into first year
This paper describes a new tool for introducing computer graphics and multimedia applications into first year, called QuickDraw, and our experience using it. QuickDraw provides an...
Ben Stephenson, Craig Taube-Schock
IPPS
2008
IEEE
15 years 11 months ago
Parallel option pricing with Fourier Space Time-stepping method on Graphics Processing Units
With the evolution of Graphics Processing Units (GPUs) into powerful and cost-efficient computing architectures, their range of application has expanded tremendously, especially i...
Vladimir Surkov