Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Antialiased pixel values are often computed as the mean of N point samples. Using uniformly distributed random samples, the central limit theorem predicts a variance of the mean o...
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of ap...
Independence models induced by some uncertainty measures (e.g. conditional probability, possibility) do not obey the usual graphoid properties, since they do not satisfy the symme...