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CIE
2008
Springer
15 years 7 months ago
Deterministic Graphical Games Revisited
We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we ...
Daniel Andersson, Kristoffer Arnsfelt Hansen, Pete...
MUM
2004
ACM
93views Multimedia» more  MUM 2004»
15 years 10 months ago
The GapiDraw platform: high-performance cross-platform graphics on mobile devices
The GapiDraw platform supports the creation of highperformance graphical applications across a variety of handheld hardware configurations, including Palm, Symbian and Windows Mob...
Johan Sanneblad, Lars Erik Holmquist
SIGGRAPH
1999
ACM
15 years 9 months ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins
GD
1995
Springer
15 years 8 months ago
On Representations of Some Thickness-Two Graphs
This paper considers representations of graphs as rectangle-visibility graphs and as doubly linear graphs. These are, respectively, graphs whose vertices are isothetic rectangles ...
Joan P. Hutchinson, Thomas C. Shermer, Andrew Vinc...
CG
2007
Springer
15 years 5 months ago
Temporal wavelet-based compression for 3D animated models
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
Frédéric Payan, Marc Antonini