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NETGAMES
2005
ACM
15 years 3 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
15 years 3 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
SIGIR
2005
ACM
15 years 3 months ago
Orthogonal locality preserving indexing
We consider the problem of document indexing and representation. Recently, Locality Preserving Indexing (LPI) was proposed for learning a compact document subspace. Different from...
Deng Cai, Xiaofei He
SIGIR
2005
ACM
15 years 3 months ago
A probabilistic model for retrospective news event detection
Retrospective news event detection (RED) is defined as the discovery of previously unidentified events in historical news corpus. Although both the contents and time information...
Zhiwei Li, Bin Wang, Mingjing Li, Wei-Ying Ma
SIGIR
2005
ACM
15 years 3 months ago
Impedance coupling in content-targeted advertising
The current boom of the Web is associated with the revenues originated from on-line advertising. While search-based advertising is dominant, the association of ads with a Web page...
Berthier A. Ribeiro-Neto, Marco Cristo, Paulo Braz...
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