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» Computer graphics identification using genetic algorithm
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147
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ECML
2007
Springer
15 years 9 months ago
Multi-objective Genetic Programming for Multiple Instance Learning
Abstract. This paper introduces the use of multi-objective evolutionary algorithms in multiple instance learning. In order to achieve this purpose, a multi-objective grammar-guided...
Amelia Zafra, Sebastián Ventura
131
Voted
ICPR
2002
IEEE
15 years 7 months ago
Image Flows and One-Liner Graphical Image Representation
In this paper we introduce a novel graphical image representation comprising a single curve—the one-liner. The first step involves the detection and linking of image edges. We ...
Vadim Makhervaks, Gill Barequet, Alfred M. Bruckst...
149
Voted
INTENSIVE
2009
IEEE
15 years 9 months ago
Accelerating K-Means on the Graphics Processor via CUDA
In this paper an optimized k-means implementation on the graphics processing unit (GPU) is presented. NVIDIA’s Compute Unified Device Architecture (CUDA), available from the G8...
Mario Zechner, Michael Granitzer
118
Voted
CHI
2010
ACM
15 years 9 months ago
Input precision for gaze-based graphical passwords
Click-based graphical passwords have been proposed as alternatives to text-based passwords, despite being potentially vulnerable to shoulder-surfing, where an attacker can learn p...
Alain Forget, Sonia Chiasson, Robert Biddle
103
Voted
RT
2005
Springer
15 years 8 months ago
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Pascal Gautron, Jaroslav Krivánek, Kadi Bou...