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» Computer graphics identification using genetic algorithm
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140
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SPIN
2010
Springer
15 years 18 days ago
Efficient Explicit-State Model Checking on General Purpose Graphics Processors
We accelerate state space exploration for explicit-state model checking by executing complex operations on the graphics processing unit (GPU). In contrast to existing approaches en...
Stefan Edelkamp, Damian Sulewski
248
Voted
AFRIGRAPH
2010
ACM
15 years 6 months ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...
105
Voted
IEEESCC
2008
IEEE
15 years 9 months ago
A Graphical Approach to Providing Infrastructure Recommendations for IT
We present SPIRIT, a Service for Providing Infrastructure Recommendations for Information Technology. SPIRIT allows maintenance support providers for Small-to-Medium Businesses (S...
Ashwin Lall, Anca Sailer, Mark Brodie
123
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ICANN
2007
Springer
15 years 9 months ago
SpikeStream: A Fast and Flexible Simulator of Spiking Neural Networks
SpikeStream is a new simulator of biologically structured spiking neural networks that can be used to edit, display and simulate up to 100,000 neurons. This simulator uses a combin...
David Gamez
GRAPHITE
2006
ACM
15 years 8 months ago
Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
Erik Millán, Isaac Rudomín