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» Computer graphics identification using genetic algorithm
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126
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PG
2003
IEEE
15 years 8 months ago
Illustration Watermarks for Vector Graphics
Digital watermarking is a technique for embedding information into data, such as images, 3D models, or audio files, such that some properties (i. e., security, imperceptibility, ...
Henry Sonnet, Tobias Isenberg, Jana Dittmann, Thom...
128
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SIGGRAPH
1998
ACM
15 years 7 months ago
A Perceptually Based Adaptive Sampling Algorithm
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...
Mark R. Bolin, Gary W. Meyer
135
Voted
CISIS
2008
IEEE
15 years 9 months ago
Hardware Software Partitioning Problem in Embedded System Design Using Particle Swarm Optimization Algorithm
Hardware/software partitioning is a crucial problem in embedded system design. In this paper, we provide an alternative approach to solve this problem using Particle Swarm Optimiz...
Alakananda Bhattacharya, Amit Konar, Swagatam Das,...
129
Voted
CORR
2008
Springer
162views Education» more  CORR 2008»
15 years 2 months ago
Accelerating Scientific Computations with Mixed Precision Algorithms
On modern architectures, the performance of 32-bit operations is often at least twice as fast as the performance of 64-bit operations. By using a combination of 32-bit and 64-bit ...
Marc Baboulin, Alfredo Buttari, Jack Dongarra, Jak...
125
Voted
CGF
2008
144views more  CGF 2008»
15 years 2 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset