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» Computer graphics identification using genetic algorithm
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CGI
1999
IEEE
15 years 7 months ago
A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces
We address the problem of texture mapping implicit surfaces. Recent work in providing 2D mappings for implicit surfaces maps points from a auxiliary parametric surface to the impl...
Mark Tigges, Brian Wyvill
IAT
2006
IEEE
15 years 9 months ago
An Approximate Algorithm for Resource Allocation Using Combinatorial Auctions
Combinatorial Auctions (CAs), where users bid on combination of items, have emerged as a useful tool for resource allocation in distributed systems. However, two main difficulties...
Viswanath Avasarala, Himanshu Polavarapu, Tracy Mu...
AIPR
2008
IEEE
15 years 5 months ago
Low-cost, high-speed computer vision using NVIDIA's CUDA architecture
In this paper, we introduce real time image processing techniques using modern programmable Graphic Processing Units (GPU). GPUs are SIMD (Single Instruction, Multiple Data) device...
Seung In Park, Sean P. Ponce, Jing Huang, Yong Cao...
GECCO
2005
Springer
186views Optimization» more  GECCO 2005»
15 years 8 months ago
Subproblem optimization by gene correlation with singular value decomposition
Several ways of using singular value decomposition (SVD), a linear algebra technique typically used for information retrieval, to decompose problems into subproblems are investiga...
Jacob G. Martin
CIBCB
2006
IEEE
15 years 9 months ago
A Novel Graphical Model Approach to Segmenting Cell Images
— Successful biological image analysis usually requires satisfactory segmentations to identify regions of interest as an intermediate step. Here we present a novel graphical mode...
Shann-Ching Chen, Ting Zhao, Geoffrey J. Gordon, R...