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CGI
2004
IEEE
15 years 6 months ago
Efficient Hardware Voxelization
This paper presentes a novel algorithm for the voxelization of surface models of arbitrary topology. Our algorithm uses the depth and stencil buffers, available in most commercial...
Georgios Passalis, Ioannis A. Kakadiaris, Theohari...
DCC
2011
IEEE
14 years 10 months ago
Improving PPM Algorithm Using Dictionaries
—We propose a method to improve traditional character-based PPM text compression algorithms. Consider a text file as a sequence of alternating words and non-words, the basic ide...
Yichuan Hu, Jianzhong (Charlie) Zhang, Farooq Khan...
HIPC
2007
Springer
15 years 9 months ago
Accelerating Large Graph Algorithms on the GPU Using CUDA
Abstract. Large graphs involving millions of vertices are common in many practical applications and are challenging to process. Practical-time implementations using high-end comput...
Pawan Harish, P. J. Narayanan
PC
2010
145views Management» more  PC 2010»
15 years 1 months ago
GPU computing with Kaczmarz's and other iterative algorithms for linear systems
The graphics processing unit (GPU) is used to solve large linear systems derived from partial differential equations. The differential equations studied are strongly convection-...
Joseph M. Elble, Nikolaos V. Sahinidis, Panagiotis...
EGH
2003
Springer
15 years 8 months ago
An effective hardware architecture for bump mapping using angular operation
In this paper, we propose an effective bump mapping algorithm that utilizes the reference space with the polar coordinate system and also propose a new hardware architecture assoc...
S. G. Lee, W. C. Park, W. J. Lee, T. D. Han, S. B....