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» Computer graphics identification using genetic algorithm
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VRST
2006
ACM
15 years 9 months ago
Utilizing jump flooding in image-based soft shadows
This paper studies the usage of the GPU as a collection of groups of related processing units, where each group communicates in some way to complete a computation efficiently and...
Guodong Rong, Tiow Seng Tan
RT
2005
Springer
15 years 8 months ago
Fast Exact From-Region Visibility in Urban Scenes
We present a fast exact from-region visibility algorithm for 2.5D urban scenes. The algorithm uses a subdivision of line space for identifying visibility interactions in a 2D foot...
Jirí Bittner, Peter Wonka, Michael Wimmer
SIGGRAPH
1998
ACM
15 years 7 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
ASUNAM
2010
IEEE
15 years 4 months ago
COSI: Cloud Oriented Subgraph Identification in Massive Social Networks
Subgraph matching is a key operation on graph data. Social network (SN) providers may want to find all subgraphs within their social network that "match" certain query gr...
Matthias Bröcheler, Andrea Pugliese, V. S. Su...
MICCAI
2003
Springer
16 years 4 months ago
Mesh Topology Identification for Mass-Spring Models
In surgical simulations, the two most popular approaches to model soft tissues are Finite Element Method (FEM) and Mass-Spring System (MSS). Main advantages of FEM are accuracy and...
Gábor Székely, Gérald Bianchi...