In this paper, we propose a fingerprint analysis algorithm based on using product manifolds to create robust signatures for individual targets in motion imagery. The purpose of ta...
Kang-Yu Ni, Terrell N. Mundhenk, Kyungnam Kim, Yur...
We present a stipple placement method which provides extra emphasis to image features, especially edges. Our algorithm transforms an image into a regular graph, with edge weights ...
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
In this paper we report on a study in which genetic algorithms are applied to the analysis of noisy time-series signals, which is related to the problem of analyzing the motion ch...