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» Computer graphics identification using genetic algorithm
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DCC
2005
IEEE
16 years 2 months ago
Coding the Wavelet Spatial Orientation Tree with Low Computational Complexity
ct A very fast, low complexity algorithm for resolution scalable and random access decoding is presented. The algorithm is based on AGP (Alphabet and Group Partitioning) [1], where...
Yushin Cho, Amir Said, William A. Pearlman
SI3D
2009
ACM
15 years 7 months ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
SIBGRAPI
2005
IEEE
15 years 8 months ago
Simple Adaptive Mosaic Effects
We present an algorithm that creates a mosaic effect for an image in an adaptive and automatic fashion. The algorithm is automatic because it does not need user intervention, exce...
Geisa Martins Faustino, Luiz Henrique de Figueired...
BMCBI
2007
145views more  BMCBI 2007»
15 years 3 months ago
Improved benchmarks for computational motif discovery
Background: An important step in annotation of sequenced genomes is the identification of transcription factor binding sites. More than a hundred different computational methods h...
Geir Kjetil Sandve, Osman Abul, Vegard Walseng, Fi...
GECCO
2009
Springer
148views Optimization» more  GECCO 2009»
15 years 28 days ago
Genetic programming for quantitative stock selection
We provide an overview of using genetic programming (GP) to model stock returns. Our models employ GP terminals (model decision variables) that are financial factors identified by...
Ying L. Becker, Una-May O'Reilly