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» Computer graphics identification using genetic algorithm
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TCBB
2011
14 years 10 months ago
Accurate Construction of Consensus Genetic Maps via Integer Linear Programming
—We study the problem of merging genetic maps, when the individual genetic maps are given as directed acyclic graphs. The computational problem is to build a consensus map, which...
Yonghui Wu, Timothy J. Close, Stefano Lonardi
GECCO
2006
Springer
132views Optimization» more  GECCO 2006»
15 years 7 months ago
"Optimal" mutation rates for genetic search
Using a set of model landscapes we examine how different mutation rates affect different search metrics. We show that very universal heuristics, such as 1/N and the error threshol...
Jorge Cervantes, Christopher R. Stephens
GECCO
2005
Springer
100views Optimization» more  GECCO 2005»
15 years 8 months ago
Evolutionary tree genetic programming
We introduce a clustering-based method of subpopulation management in genetic programming (GP) called Evolutionary Tree Genetic Programming (ETGP). The biological motivation behin...
Ján Antolík, William H. Hsu
VISUALIZATION
2005
IEEE
15 years 8 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...
129
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VISUALIZATION
1998
IEEE
15 years 7 months ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...