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» Computer graphics identification using genetic algorithm
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GECCO
2007
Springer
194views Optimization» more  GECCO 2007»
15 years 9 months ago
Hybrid coevolutionary algorithms vs. SVM algorithms
As a learning method support vector machine is regarded as one of the best classifiers with a strong mathematical foundation. On the other hand, evolutionary computational techniq...
Rui Li, Bir Bhanu, Krzysztof Krawiec
SI3D
2006
ACM
15 years 9 months ago
Variance shadow maps
Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
William Donnelly, Andrew Lauritzen
SIGGRAPH
1997
ACM
15 years 7 months ago
Rendering complex scenes with memory-coherent ray tracing
Simulating realistic lighting and rendering complex scenes are usually considered separate problems with incompatible solutions. Accurate lighting calculations are typically perfo...
Matt Pharr, Craig E. Kolb, Reid Gershbein, Pat Han...
RECOMB
2006
Springer
16 years 3 months ago
Inferring Gene Orders from Gene Maps Using the Breakpoint Distance
Abstract. Preliminary to most comparative genomics studies is the annotation of chromosomes as ordered sequences of genes. Unfortunately, different genetic mapping techniques usual...
Guillaume Blin, Eric Blais, Pierre Guillon, Mathie...
RTCSA
2000
IEEE
15 years 7 months ago
Scheduling optional computations in fault-tolerant real-time systems
This paper introduces an exact schedulability analysis for the optional computation model urider a specified failure hypothesis. From this analysis, we propose a solutionfor deter...
Pedro Mejía-Alvarez, Hakan Aydin, Daniel Mo...